Level B: Exploring Springs: A Little Bounce in the World
Students explore a simple spring simulation to see how springs behave, given different characteristics. Students can change the springiness (spring constant), the resistance, a mass at the end of the spring, and the amount of push or pull.
Learning goals:
Represent and interpret data on a line graph.
Compare/contrast how different types of springs behave based on specific characteristics.
Match a spring's description to an accompanying graph.
Identify and describe other examples that oscillate in a similar fashion as a spring.
Student Challenge:
Create different types of springs that behave in different ways – largest change in position, fastest oscillation, slowest oscillation, etc.
Curricular Connections:
Equilibrium is the physical state in which forces and changes occur in opposite and offsetting directions.
The motion of an object can be described by its position, direction of motion, and speed. That motion can be measured and represented on a graph.
Simulation: Exploring Springs: A Little Bounce in the World