 |
 |
Home > Curriculum > Complex Systems > Oscillation
|
Level C: Springs Everywhere: Exploring Spring-Mass Dynamics
The spring simulation allows students to experiment
with a virtual spring-mass system. They can change
settings, run the simulation, and compare results. The
default simulation behavior is equilibrium, as the spring
is initially at rest. By changing the settings, a variety
of oscillatory behaviors are generated. This model is
intended as an introduction for this series of oscillatory
models, although it also aligns with specific math and
science curricular standards.
|
Learning goals:
- Represent, interpret, and compare data on a graph.
- Explain concepts including oscillation, equilibrium, position, spring constant, mass, force, momentum, and resistance.
- Represent the system's loop structure, showing how position and momentum impact one another.
- Describe how and why springs oscillate.
|
Student Challenge:
- Create a variety of springs that produce specific behavior. Be able to discuss what is causing the variations in
oscillatory behavior.
Curricular Connections:
- Science: ...use many models,
including physical objects,
plans, mental constructs,
mathematical equations, and
computer simulations.
- Science: Laws of motion are
used to calculate precisely
the effects of forces on the
motion of objects.
- Math: Vary assumptions,
explore consequences, and
compare predictions with
data.
|
|
Oscillation Home |
Download Lesson | Feedback
|
|
|
| |
|