green bar
logoheader center
spacer spacer Home > Curriculum
CLE Curriculum Search
Search results for: Debra Lyneis
34 records found. Currently displaying page 1 of 4 1 2 3 4 [Next >>]
Bringing System Dynamics to a School Near You: Suggestions for Introducing and Sustaining System Dynamics in K-12 Education.
Author(s): Debra Lyneis Subject: Implementation
  Presented at the 2000 International System Dynamics Society Conference in Bergen, Norway, this paper explains how system dynamics is introduced and sustained in schools, outlining some of the many generous contributions that have made the early growth of
  PDF
Consider The Gypsy Moth: An Example of System Dynamics for Carlisle
Author(s): Debra Lyneis Subject: Implementation
  An explanation of how system dynamics would "look" and work in a curriculum, using the gypsy moth caterpillar as a concrete example of its application in a science curriculum. A simple presentation which clearly demonstrates how to start using and underst
  PDF
Create and Run Your Own Newspaper: A Journalism Unit with a Simulation Game Part 1: Publish a Newspaper
Author(s): Daniel Barcan, Leah Zuckerman, Gary B. Hirsch, & Debra Lyneis Subject: Cross-Curricular
  Part 1 of a 3 part series. In this interdisciplinary language arts and social studies journalism unit, middle school students write articles and create their own newspapers. CS connection: Ineffective Action. Through this 3-part journalism unit, students can take on the role of newspaper owner. Using a simulation model, they can experience first-hand the complexity of managing a business. In complex systems, the levers we choose to push or pull often turn out to be low leverage policies, having little or no effect, or even the opposite effect of what was planned. This experience will help students gain an appreciation of how complex systems thwart our management of them through their interconnecting network of feedback loops.
  PDF

Link to the simulation: http://www.clexchange.org/ftp/documents/x-curricular/CC2000-10NewspaperPart1.pdf
Create and Run Your Own Newspaper: A Journalism Unit with a Simulation Game Part 2: Play the Game
Author(s): Daniel Barcan, Leah Zuckerman, Gary B. Hirsch, & Debra Lyneis Subject: Cross-Curricular
  Part 2 of a 3 part series. In this second part of a three-part journalism unit, students become newspaper owners and try to run their own successful businesses on a simulation game. The game is a system dynamics management flight simulator, a realistic model of a newspaper business which students run by making their own policy decisions on quality, hiring, firing, and pricing.

Complex Systems Connection: Ineffective Action. Through this 3-part journalism unit, students can take on the role of newspaper owner. Using a simulation model, they can experience first-hand the complexity of managing a business. In complex systems, the levers we choose to push or pull often turn out to be low leverage policies, having little or no effect, or even the opposite effect of what was planned. This experience will help students gain an appreciation of how complex systems thwart our management of them through their interconnecting network of feedback loops.
  Zipped (Models & PDF)
Create and Run Your Own Newspaper: A Journalism Unit with a Simulation Game Part 3: Examine the Model
Author(s): Daniel Barcan, Leah Zuckerman, Gary B. Hirsch, & Debra Lyneis Subject: Cross-Curricular
  Part 3 of a 3 part series. In this last part of a three-part journalism unit, students and teachers can take a closer look at the system dynamics model underlying the management flight simulator game from Part 2. There is a brief explanation of the model in simple terms, followed by a series of activities using the model as a laboratory.

Complex Systems Connection: Ineffective Action Through this 3-part journalism unit, students can take on the role of newspaper owner. Using a simulation model, they can experience first-hand the complexity of managing a business. In complex systems, the levers we choose to push or pull often turn out to be low leverage policies, having little or no effect, or even the opposite effect of what was planned. This experience will help students gain an appreciation of how complex systems thwart our management of them through their interconnecting network of feedback loops.
  Zipped (Models & PDF)
Drawing and Reading Behavior over Time Graphs: Four Math Lessons to Build Graphing Skills
Author(s): Rob Quaden, & Debra Lyneis Subject: Math
  In this series of exercises, eighth grade math students learn how to read and interpret graphs, to draw graphs to specify their ideas and explain them to others, and develop the skills of thinking and communicating in terms of graphs.
  PDF
Economics and System Dynamics for Young Students
Author(s): Debra Lyneis, Rob Quaden, & Alan Ticotsky Subject: Social Studies
  Today's students need an understanding of economics and system dynamics to participate effectively and fully in our complex global economy, but very few schools teach either discipline. Carlisle, Massachussetts teachers have developed several basic econom
  PDF
Everyday Behavior Over Time Graphs.
Author(s): Gene Stamel, & Debra Lyneis Subject: Cross-Curricular
  This paper gives general suggestions and specific lessons for using behavior over time graphs in language arts, math, social studies, and science. After an introduction and a little bit of practice, students become skilled at using the graphs to both understand patterns of change and express their ideas about them.
  PDF
GET MOVING! Solutions to the Epidemic of Childhood Obesity
Author(s): Omar Aboulezz, & Debra Lyneis Subject: Student Work
  What happens when kids spend hours every day watching TV or playing video games? Could these behaviors lead to obesity and serious illness? And, if so, what can we do about it? Omar Aboulezz, a fifth grader at the Flagg Street School in Worcester, Massa
  PDF
Graphing the Friendship Game: A Preliminary System Dynamics Lesson
Author(s): Alan Ticotsky, & Debra Lyneis Subject: Personal Growth and Development
  A variation on the original Friendship Game (SS1996-11FriendshipGame) becomes the foundation for an introductory graphing lesson for students in grades K, 1 and 2, adding graphing to the systems tools used and systems concepts learned in the game.
  PDF
Sorted Ascending by Title Sort descending by title Hide Descriptions

1 2 3 4 [Next >>]
Home | Contact

The Creative Learning Exchange, 27 Central St., Acton, MA, 01720, (978) 635-9797. Comments/Questions? webmaster@clexchange.org